chore: wip
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3 changed files with 80 additions and 7 deletions
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@ -161,3 +161,21 @@ Applies to the BackgroundGeolocation integration:
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- `onLocation` events
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- `onHttp` events
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- pending queue (`BackgroundGeolocation.getCount()` in logs)
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## Android-specific note (stationary-geofence EXIT loop)
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Some Android devices can repeatedly trigger the SDK's internal **stationary geofence EXIT** using a very poor "trigger" fix (eg `hAcc=500m`).
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This can cause false motion transitions and periodic persisted uploads even when the phone is not moving.
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Mitigation applied:
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- Android IDLE disables `geolocation.stopOnStationary` (we do **not** rely on stationary-geofence mode in IDLE on Android).
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- See [`BASE_GEOLOCATION_CONFIG.geolocation.stopOnStationary`](src/location/backgroundGeolocationConfig.js:1) and [`TRACKING_PROFILES.idle.geolocation.stopOnStationary`](src/location/backgroundGeolocationConfig.js:1).
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- Android IDLE uses `geolocation.useSignificantChangesOnly: true` to rely on OS-level significant movement events.
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- See [`TRACKING_PROFILES.idle.geolocation.useSignificantChangesOnly`](src/location/backgroundGeolocationConfig.js:1).
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Diagnostics:
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- `onGeofence` events are logged (identifier/action/accuracy + current BGGeo state) to confirm whether the SDK is emitting stationary geofence events.
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- See [`setBackgroundGeolocationEventHandlers({ onGeofence })`](src/location/trackLocation.js:1).
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@ -1,7 +1,9 @@
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import { Platform } from "react-native";
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import BackgroundGeolocation from "react-native-background-geolocation";
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import env from "~/env";
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const LOCATION_ACCURACY_GATE_M = 100;
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const IS_ANDROID = Platform.OS === "android";
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// Native filter to reduce GPS drift and suppress stationary jitter.
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// This is the primary mechanism to prevent unwanted persisted/uploaded points while the device
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@ -39,12 +41,12 @@ export const BASE_GEOLOCATION_CONFIG = {
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// Logger config
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logger: {
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// debug: true,
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debug: true,
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// Logging can become large and also adds overhead; keep verbose logs to dev/staging.
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logLevel:
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__DEV__ || env.IS_STAGING
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? BackgroundGeolocation.LogLevel.Verbose
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: BackgroundGeolocation.LogLevel.Error,
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logLevel: BackgroundGeolocation.LogLevel.Verbose,
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// __DEV__ || env.IS_STAGING
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// ? BackgroundGeolocation.LogLevel.Verbose
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// : BackgroundGeolocation.LogLevel.Error,
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},
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// Geolocation config
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@ -62,6 +64,12 @@ export const BASE_GEOLOCATION_CONFIG = {
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// Default to the IDLE profile behaviour.
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distanceFilter: 200,
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// Ensure deterministic behavior when switching profiles.
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// If we enable significant-changes mode in Android IDLE, we *must* explicitly
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// restore it to `false` in ACTIVE (and other modes) to avoid the SDK keeping a
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// previously-set `true` value.
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useSignificantChangesOnly: false,
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// Prevent dynamic distanceFilter shrink.
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// Elasticity can lower the effective threshold (eg while stationary), resulting in
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// unexpected frequent updates.
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@ -73,7 +81,14 @@ export const BASE_GEOLOCATION_CONFIG = {
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// True-stationary strategy: once stop-detection decides we're stationary, stop active
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// tracking and rely on the stationary geofence to detect significant movement.
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// This is intended to eliminate periodic stationary updates on Android.
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stopOnStationary: true,
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//
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// HOWEVER: On some Android devices, the stationary-geofence EXIT can be triggered by
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// extremely poor "trigger" fixes (eg hAcc=500m), causing false motion transitions and
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// periodic persisted uploads while the phone is actually stationary.
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//
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// Mitigation (Android IDLE): do NOT rely on stationary-geofence mode; instead rely on
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// distanceFilter + native filtering.
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stopOnStationary: IS_ANDROID ? false : true,
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stationaryRadius: 200,
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// Prevent identical/noise locations from being persisted.
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@ -178,7 +193,14 @@ export const TRACKING_PROFILES = {
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// IMPORTANT: ACTIVE sets stopOnStationary:false.
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// Ensure we restore it when transitioning back to IDLE, otherwise the SDK may
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// continue recording while stationary.
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stopOnStationary: true,
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//
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// Android mitigation: disable stopOnStationary to avoid stationary-geofence EXIT loops.
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stopOnStationary: IS_ANDROID ? false : true,
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// Android IDLE: rely on OS-level significant movement only.
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// This avoids periodic wakeups/records due to poor fused-location fixes while the phone
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// is stationary (screen-off / locked scenarios).
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useSignificantChangesOnly: IS_ANDROID,
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// QA helper: allow easier validation in dev/staging while keeping production at 200m.
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stationaryRadius: 200,
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@ -198,6 +220,9 @@ export const TRACKING_PROFILES = {
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// ACTIVE target: frequent updates while moving.
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distanceFilter: 25,
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// ACTIVE must not use significant-changes-only (we want continuous distance-based updates).
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useSignificantChangesOnly: false,
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// While ACTIVE, do not stop updates simply because the device appears stationary.
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// Motion-detection + distanceFilter should govern updates.
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stopOnStationary: false,
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@ -1130,6 +1130,36 @@ export default function trackLocation() {
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}
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}
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},
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onGeofence: async (event) => {
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// Diagnostic only: geofences are still used internally by the SDK (eg stationary geofence)
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// even when we don't manage any app-defined geofences.
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try {
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const state = await BackgroundGeolocation.getState();
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locationLogger.info("Geofence event", {
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identifier: event?.identifier,
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action: event?.action,
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accuracy: event?.location?.coords?.accuracy,
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latitude: event?.location?.coords?.latitude,
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longitude: event?.location?.coords?.longitude,
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enabled: state?.enabled,
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isMoving: state?.isMoving,
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trackingMode: state?.trackingMode,
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profile: currentProfile,
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appState,
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});
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} catch (e) {
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locationLogger.info("Geofence event", {
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identifier: event?.identifier,
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action: event?.action,
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accuracy: event?.location?.coords?.accuracy,
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latitude: event?.location?.coords?.latitude,
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longitude: event?.location?.coords?.longitude,
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profile: currentProfile,
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appState,
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error: e?.message,
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});
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}
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},
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onLocationError: (error) => {
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locationLogger.warn("Location error", {
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error: error?.message,
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